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Wednesday, 25 May 2016

The Division 1.2 update is out now, full patch notes released

Ubisoft Massive rolled out a major update for The Division earlier today in the form of {plot|spot|area} 1 ) 2, {normally|in any other case|usually} known as Conflict. In addition to a new Incursion, new gear {units|models|pieces} {plus more|and even more}, the update makes some sweeping changes to the overall experience, ironing out bugs, smoothing over the UI, and adding new sources of loot, {and a lot more|many other things}.

The full, {intensive|comprehensive} patch notes are over here, and are {well worth|worthy of|worthwhile} perusing {when you've|when you have|should you have} been moseying around the endgame these past weeks. The Attaque is the highlight, a level 30 scrap {made for|suitable for} four players, with {the|their|it is} accompanying challenge mode {arranged|established|placed} to turns out next week. Oh, {and you will|and you could} {slice|minimize|lower} the rope on {Deep|Darkness|Sunset} Zone extractions now, which is bloody diabolical.

{Regrettably|Sadly|However}, the patch appears to have triggered a new bug which reportedly {eliminates|gets rid of|takes away} the player's main {personality|figure|persona}. Reports on Reddit and the Ubisoft forums have been abundant, prompting the publisher {to check into|to look at|to review} the concern. According to VG247, {the condition|the challenge} has already been {determined|discovered} and a fix will be forthcoming.

It's not {the very first time|the 1st time|initially} players have recently been locked out of the game following {a plot|a spot|an area}: a similar thing {occurred|took place} after 1 ) 02, though Ubisoft were quick to patch up.

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